Posts Tagged '3d world'

Journals of the Month: Our new Animation Selections!

For October 2014 we’d like to showcase our three new selections for Interactive & Motion Arts, previously highlighted over the course of last year, but here again together:

3D World

3D World

Animation Magazine

Animation Magazine

ImagineFX

ImagineFX

 

 

 

 

 

 

3D World is focused on CG artists, covering animation, visual effects, games, illustration and architecture. Each month 3D World analyzes the latest trends, offers artistic and technical advice, product reviews, and behind-the-scenes articles on current projects in the industry.

Animation Magazine covers the animation industry, including all aspects of film and television animation, visual effects, and video games. Articles feature interactive design and software releases from a range of large and independent producers. Editorials cover all forms of animation and stop-motion as well as profiles of the artists behind the scenes.

ImagineFX is a trade magazine for Science Fiction, Fantasy and Digital Artists. Each issue features FXPose galleries from readers, the latest news, reviews, step-by-step workshops and interviews from professional artists.

Be sure to browse these three new journals on display now, along with all the other journals the library has to offer!

Journal of the Month: 3D World

181cover

3D World is the last in our series highlighting recent additions to the Library’s journal collection. Similar to last month’s ImagineFX, 3D World is also published by Future PLC but with a focus on CG artists, covering animation, visual effects, games, illustration and architecture. Each month 3D World analyzes the latest trends, offers artistic and technical advice, product reviews, and behind-the-scenes articles on current projects in the industry.

Issue 181, May 2014 includes:

  • “The Pro Guide to… Better Portfolios” — Refine your art and animation as industry experts share their experiences, advice, and examples of standout portfolios
  • “Put Yourself in the Frame” — Editor Ian Dean speaks to art directors from film, animation and video games who reveal how to get noticed and land your dream job
  • Tutorials offered: Create Hair and Fur; Core Skills, Colour Theory; Lighting Materials with LightWave; Vehicle Modelling — and more!
  • “The real versus the reel” — Artist and writer Renee Dunlop take a look at the work of Douglas Trumbull and other pioneers’ research on the Persistence of Vision

Be sure to check out 3D World’s website for more news, how-to’s, and reviews!



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